

projects//src/main/resources * The MINECRAFT resources projects//src/main/java * The MINECRAFT classes
#MINECRAFT 1.13 FORTNITE MOD MOD#
patches Patches your mod has made to the MINECRAFT classes, which can be pushed to public repositories Once you have setup the project, you should see a file structure which looks something like this:

From 3 available projects choose one in projects/carpetmod Otherwise, open Intellij IDEA and import the Eclipse project.Navigate to and select the projects subdirectory, and check your mod project, and optionally the clean (unmodified) project too. If you use Eclipse, open Eclipse, and navigate to File -> Import -> General -> Existing Projects into Workspace.Do this even if you are planning on using Intellij IDEA. Run gradlew eclipse to setup the appropriate Eclipse projects.Run gradlew setup to decompile, deobfuscate the code and apply carpet patches.Copy all the files in this repository into your new project folder.Download the patches from the releases section and apply them directly to game's or server's jars.Eclipse Oxygen.3 or later, due to this Eclipse bug.You need to have at least JDK8 update 92 for recompilation to work, due to a bug in earlier versions of javac.optionally: create installers (depending on the host OS and target OS).your server should be running in your saves folder already.optionally (to patch the server automatically).patches for client and server are in /build/distributions.Have Java SDK and git installed (prefferably, or download zipped repo to a folder).Click on a feature in the list in chat, or type /carpet to get detailed help about each feature.Run /carpet list to see all the togglable options with description.Each installer contains patches for both server and singleplayer versions, and (the best case scenario) should require you to just doubleclick (running) on one patching script.
#MINECRAFT 1.13 FORTNITE MOD INSTALL#
